Der var seks "første" præmier, hvor jeg lige sneg mig ind på en 6. plads med dette nye encounter til Cutthroat Caverns:Hi Claus
I hope this makes your day....
CONGRATULATIONS!
You have been selected as one of the FIRST PRIZE
WINNERs in the Create and Encounter Contest for your
entry, ´Mercury´.
(Nice job, BTW - it rocks!)
We will be sending you your prize - a copy of the game
and a cool t-shirt (we´ll need your size BTW) as soon
as the new Cutthroat Expansions roll off press in
September. After all, I´m sure you want to see your
idea in print. We are busy laying out the cards and
finding the right art even as we speak.
Så nu har jeg da designet en lille bid af et brætspil#6 MERCURY by Claus Jensen (slated for inclusion in
CC: Relics and Ruin)
The Idea: Hit the big blob and it divides into two
half as strong medium blobs, hit a medium blob and it
splits into two quarter strong small blobs… and you
can only kill the small ones. If two same size blobs
are in play at the end of the round… blorp…back into a
larger full strength blob they go.
Comment: What was so impressive in this Encounter was that it
took some real planning and team strategizing to
defeat it – and it wasn’t easy. A thinking man’s
Encounter, this was a great entry to challenge the way
people work together – or suffer together.
Lidt stolt må man da gerne være på sådan en ordinær tirsdag.